Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Gilbert Steward's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gilbert Steward fail to help. Gain an Enemy. |
1 |
21 |
Scarred. Owe 5,000 for medical bills. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Explorer (Scout). |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Spend several years jumping from world to world in Gilbert Steward's scout ship. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Spend several years jumping from world to world in Gilbert Steward's scout ship. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
33 |
Gilbert Steward inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
33 |
Failed to qualify for Intelligence (Agent). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
36 |
Rewarded for a successful mission. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Befriended by a senior agent. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Hard times caused by a lack of interstellar trade costs Gilbert Steward's job. |
8 |
42 |
Became a Army (Infantry) with the new title Private. |
8 |
44 |
Assigned to a planet with a hostile or wild environment. |
8 |
46 |
Attempt at commissioned failed. |
8 |
46 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
9 |
46 |
Continued as Army (Infantry). |
9 |
48 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |