Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Glover Walsham's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
21 |
Became a Scholar (Scientist). |
2 |
22 |
Win a prestigious prize for Glover Walsham's work. |
3 |
25 |
Continued as Scholar (Scientist). |
3 |
26 |
A rival researcher blackens Glover Walsham's name or steals Glover Walsham's research. Gain a Rival. |
4 |
29 |
Voluntarily left Scientist |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
33 |
Contact with Government. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
34 |
Find valuable salvage. |
5 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
41 |
Betrayed by a friend. One of Glover Walsham's Contacts or Allies betrays Glover Walsham, ending Glover Walsham's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Failed to qualify for Physician (Scholar). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
44 |
Rewarded for a successful mission. |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
45 |
Voluntarily left Law Enforcement |
8 |
45 |
Failed to qualify for Broker (Merchant). |
8 |
45 |
Switched to Drifter (Wanderer). |
8 |
46 |
Drafted into Law Enforcement |
8 |
49 |
Promoted to Drifter (Wanderer) rank 1. |