Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Failed to qualify for Ground Assault (Marine). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
30 |
Embroiled in legal trouble. |
2 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
30 |
Continued as Merchant (Merchant Marine). |
3 |
34 |
Embroiled in legal trouble. |
3 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
34 |
Continued as Merchant (Merchant Marine). |
4 |
35 |
Make an unexpected connection outside Golden Mullabyaly's normal circles. Gain a Contact. |
5 |
38 |
Continued as Merchant (Merchant Marine). |
5 |
40 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
40 |
Became a Rogue (Enforcer). |
6 |
44 |
A new romantic starts. Gain an Ally. |
7 |
44 |
Voluntarily left Enforcer |
7 |
44 |
Became a Noble (Dilettante) with the new title Wastrel. |
7 |
46 |
Become deeply involved in politics on Golden Mullabyaly's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
7 |
48 |
Promoted to Noble (Dilettante) rank 1. |