Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
21 |
Trapped behind enemy lines. |
2 |
22 |
Voluntarily left Star Marine |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Attacked by enemies and injured. |
2 |
26 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
26 |
Gain Enemy if Grant Doyle don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Grant Doyle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
29 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
31 |
Grant Doyle accepted an offer of inducements to betray Grant Doyle's faith. Gain 190,000 in cash. |
5 |
33 |
Became a Rogue (Thief). |
5 |
36 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
37 |
Promoted to Rogue (Thief) rank 1. |
6 |
37 |
Continued as Rogue (Thief). |
6 |
39 |
Crime pays off. Gain victim as Enemy. |
6 |
41 |
Promoted to Rogue (Thief) rank 2. |
7 |
41 |
Continued as Rogue (Thief). |
7 |
44 |
Betrayed by a friend. One of Grant Doyle's Contacts or Allies betrays Grant Doyle, ending Grant Doyle's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Failed to qualify for Free Trader (Merchant). |
8 |
44 |
Returned to Drifter (Scavenger). |
8 |
47 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |