Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
23 |
Greg Crogan's work ends up coming home with Greg Crogan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Became a Merchant (Broker). |
3 |
24 |
Embroiled in legal trouble. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
30 |
Moved to a new world. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Merchant (Broker) rank 1. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
34 |
A good deal ensures Greg Crogan is living the high life for a few years. |
5 |
35 |
Promoted to Merchant (Broker) rank 2. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
39 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
43 |
Given advanced training in a specialist field |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
46 |
Opponents of Greg Crogan's belief system ambush Greg Crogan. |
8 |
46 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
46 |
Returned to Drifter (Scavenger). |
9 |
47 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |