Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Spend several years jumping from world to world in Gustaf Keiler's scout ship. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
30 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Became a Agent (Corporate Agent). |
4 |
32 |
Hard times caused by a lack of interstellar trade costs Gustaf Keiler's job. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Imperial trade restrictions force Gustaf Keiler out of business. |
6 |
36 |
Failed to qualify for Law Enforcement (Agent). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Given advanced training in a specialist field |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Embroiled in legal trouble. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Forced to continue current assignment. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |