Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Gustav Ruiz run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
23 |
Rewarded for a successful mission. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Uncover a major conspiracy against Gustav Ruiz's employers. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Voluntarily left Corporate Agent |
4 |
30 |
Failed to qualify for Field Researcher (Scholar). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
31 |
Gustav Ruiz's ship is damaged, and Gustav Ruiz have to hitch-hike Gustav Ruiz's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 3 Contacts. Gain 3 Enemies. |
5 |
31 |
Switched to Drifter (Scavenger). |
5 |
35 |
Drafted into Law Enforcement |
6 |
35 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
6 |
36 |
Given specialist training in vehicles. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Nearly killed. Owe 8,750 for medical bills. |
8 |
43 |
Returned to Drifter (Scavenger). |
8 |
46 |
Spend time with an alien race. Gain a contact. |