Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Rewarded for a successful mission. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
A police detective or rival criminal forces Hae Ha to flee and vows to hunt Hae Ha down. Gain an Enemy. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Accepted a deal with criminal or other figure under investigation. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Advanced training in a specialist field. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Citizen (Colonist). |
5 |
36 |
Hard times caused by a lack of interstellar trade costs Hae Ha Hae Ha's job. |
6 |
36 |
Failed to qualify for Intelligence (Agent). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
38 |
Attempted a risky adventure and was injured. |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
41 |
Hae Ha do not know what happened to Hae Ha. There is a gap in Hae Ha's memory. |
8 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
42 |
Hae Ha come into conflict with a splinter group Hae Ha's own religion which maintains Hae Ha's version is the wrong one. Gain 1 Rivals. |
9 |
42 |
Became a Scout (Courier). |
9 |
43 |
Hae Ha survey an alien world. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Continued as Scout (Courier). |
10 |
47 |
Hae Ha's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |