Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Given advanced training in a specialist field |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Citizen (Colonist). |
2 |
26 |
Harley Bluit gain experience in a technical field as a computer operator or surveyor. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Harley Bluit learn something Harley Bluit should not have – a corporate secret, a political scandal – which Harley Bluit can profit from illegally. |
3 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
34 |
Political upheaval strikes Harley Bluit's homeworld, and Harley Bluit is caught up in the revolution. |
4 |
34 |
Promoted to Citizen (Colonist) rank 3. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
36 |
A revolution, attack or other unusual event throws Harley Bluit's life into chaos, forcing Harley Bluit to leave the planet. |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
40 |
Survived a risky adventure but gained nothing. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
48 |
Betrayed by a friend. One of Harley Bluit's Contacts or Allies betrays Harley Bluit, ending Harley Bluit's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
48 |
Retired at age 48. |