Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Scarred. Owe 5,000 for medical bills. |
2 |
19 |
Failed to qualify for Corporate (Citizen). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
20 |
Attempted a risky adventure and was sent to prison. |
3 |
23 |
Became a Prisoner (Inmate). |
3 |
25 |
Vocational Training. |
4 |
27 |
Switched to Prisoner (Thug) with previous rank. |
4 |
28 |
Parole hearing. |
4 |
31 |
Promoted to Prisoner (Thug) rank 1. |
4 |
31 |
Paroled from prison. |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
35 |
Betrayed by a friend. One of Harve Miller's Contacts or Allies betrays Harve Miller, ending Harve Miller's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
Harve Miller come into conflict with a splinter group Harve Miller's own religion which maintains Harve Miller's version is the wrong one. Gain 2 Rivals. |
7 |
36 |
Returned to Drifter (Barbarian). |
7 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
40 |
Continued as Drifter (Barbarian). |
8 |
44 |
Gained a contact. |
9 |
44 |
Continued as Drifter (Barbarian). |
9 |
48 |
Offered job by a patron. Now owe him a favor. |
9 |
48 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |