Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
20 |
Hattie Foy retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
23 |
A notable academic consults with Hattie Foy about a publication or documentary he is working on. Gain a Contact in academia. |
3 |
26 |
Voluntarily left Missionary/Humanitarian |
3 |
26 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
30 |
A crime lord considers Hattie Foy his protégé. |
3 |
30 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
30 |
Voluntarily left Pirate |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
34 |
Hattie Foy is blamed for an accident that causes the death of several crew members. Hattie Foy's guilt drives Hattie Foy to excel. |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Attempted a risky adventure and was injured. |
5 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
41 |
Spend time with an alien race. Gain a contact. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
47 |
Survived a risky adventure but gained nothing. |