Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Became a Drifter (Barbarian). |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
36 |
Betrayed by a friend. One of Hayward Day's Contacts or Allies betrays Hayward Day, ending Hayward Day's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Became a Merchant (Broker). |
6 |
37 |
A sudden war destroys Hayward Day's trade routes and contacts, forcing Hayward Day to flee that region of space. |
6 |
37 |
Gain rebels as Enemy |
7 |
37 |
Entered Merchant Academy with the Business curriculum. |
7 |
39 |
Expand the field of Advocate, but gain a Rival in Hayward Day's former tutor. |
7 |
41 |
Graduated. |
8 |
41 |
Continued as Merchant (Broker). |
8 |
41 |
Promoted to Merchant (Broker) rank 1. |
8 |
42 |
Risk Hayward Day's fortune on a possibility lucrative deal and win. |
9 |
45 |
Continued as Merchant (Broker). |
9 |
49 |
Injured. Fully recovered. Owe 2,500 for medical bills. |