Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Befriended by a senior agent. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Voluntarily left Law Enforcement |
2 |
22 |
Became a Rogue (Thief). |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Failed to qualify for Colonist (Citizen). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
Survived a risky adventure but gained nothing. |
4 |
30 |
Voluntarily left Barbarian |
4 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
30 |
Switched to Drifter (Wanderer). |
4 |
31 |
Henry Mcandrew do not know what happened to Henry Mcandrew. There is a gap in Henry Mcandrew's memory. |
5 |
31 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
34 |
Henry Mcandrew manipulate and charm Henry Mcandrew's way through high society. Gain a Rival and an Ally. |
6 |
35 |
Continued as Noble (Dilettante). |
6 |
37 |
Become deeply involved in politics on Henry Mcandrew's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Returned to Drifter (Barbarian). |
7 |
40 |
Henry Mcandrew do not know what happened to Henry Mcandrew. There is a gap in Henry Mcandrew's memory. |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Henry Mcandrew faith is shaken. |
9 |
44 |
Continued as Believer (Holy Warrior). |
9 |
47 |
Henry Mcandrew have been following false teachings! |
9 |
48 |
Forced to continue current assignment. |
9 |
48 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |