Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Severely injured. |
2 |
20 |
Failed to qualify for Line/Crew (Navy). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Vessel participates in a diplomatic mission. |
2 |
24 |
Attempt at commissioned failed. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Commanding officer takes an interest in Herman McDermot's career. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Line/Crew (Navy). |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Herman McDermot is blamed for an accident that causes the death of several crew members. Herman McDermot's guilt drives Herman McDermot to excel. |
5 |
30 |
Failed to qualify for Courier (Scout). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
31 |
Encounter a Psionic institute. |
5 |
31 |
Tested for psionic powers |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
34 |
Became a Psion (Adept). |
6 |
35 |
Psionic abilities make Herman McDermot uncomfortable to be around. One contact or ally becomes a rival. |
6 |
38 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
7 |
38 |
Continued as Psion (Adept). |
7 |
42 |
Advanced training in a specialist field. |
7 |
42 |
Promoted to Psion (Adept) rank 2. |
8 |
42 |
Continued as Psion (Adept). |
8 |
44 |
Pick up potentially useful information using Herman McDermot's psychic powers. |
8 |
46 |
Promoted to Psion (Adept) rank 3 with the new title Acolyte. |
9 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Psion (Adept). |
9 |
49 |
Gain a contact outside of normal circles. |
9 |
50 |
Promoted to Psion (Adept) rank 4. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |