Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
Good fortune |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
25 |
Win a prestigious prize for Hillard Dabs's work. |
2 |
26 |
Promoted to Scholar (Scientist) rank 2. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
27 |
Entangled in a bureaucratic or legal morass that distracts Hillard Dabs from Hillard Dabs's work. |
3 |
30 |
Promoted to Scholar (Scientist) rank 3. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
33 |
Win a prestigious prize for Hillard Dabs's work. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Agent (Intelligence). |
5 |
36 |
Uncover a major conspiracy against Hillard Dabs's employers. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
38 |
Continued as Agent (Intelligence). |
6 |
39 |
Hillard Dabs's work ends up coming home with Hillard Dabs, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
39 |
Switched to Scholar (Physician) with previous rank. |
7 |
41 |
Find Ancient Technology. |
8 |
43 |
Continued as Scholar (Physician). |
8 |
44 |
Cheated in some fashion, advancing Hillard Dabs's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
8 |
44 |
Gain an Enemy |