Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Hiram Barrett's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Hiram Barrett's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
25 |
Failed to qualify for Law Enforcement (Agent). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
26 |
Nearly killed. Owe 35,000 for medical bills. |
4 |
26 |
Switched to Merchant (Free Trader). |
4 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
30 |
Continued as Merchant (Free Trader). |
6 |
34 |
Continued as Merchant (Free Trader). |
6 |
37 |
Hiram Barrett's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
41 |
A new romantic starts. Gain an Ally. |
7 |
41 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
41 |
Continued as Believer (Holy Warrior). |
8 |
42 |
Hiram Barrett come into conflict with a splinter group Hiram Barrett's own religion which maintains Hiram Barrett's version is the wrong one. Gain 1 Rivals. |
9 |
42 |
Switched to Drifter (Barbarian). |
9 |
44 |
Hiram Barrett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
44 |
Returned to Believer (Holy Warrior). |
10 |
47 |
Hiram Barrett secretly provide religious rites for a dying leader or noble, although they do not share Hiram Barrett's faith. Gain an Ally in the family and a Rival who disagrees with Hiram Barrett's choice. |
10 |
48 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |