Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Encounter a Psionic institute. |
2 |
23 |
Tested for psionic powers |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Became a Psion (Wild Talent). |
3 |
28 |
Psionic abilities make Horace Cameron uncomfortable to be around. One contact or ally becomes a rival. |
3 |
30 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
4 |
30 |
Continued as Psion (Wild Talent). |
4 |
33 |
Refuse to misuse powers for personal gain. |
5 |
34 |
Continued as Psion (Wild Talent). |
5 |
35 |
Spent time mastering mind and body. |
5 |
38 |
Promoted to Psion (Wild Talent) rank 2. |
6 |
38 |
Continued as Psion (Wild Talent). |
6 |
41 |
Psionic abilities make Horace Cameron uncomfortable to be around. One contact or ally becomes a rival. |
7 |
42 |
Continued as Psion (Wild Talent). |
7 |
43 |
Gain a contact outside of normal circles. |
7 |
46 |
Promoted to Psion (Wild Talent) rank 3 with the new title Witch. |
8 |
46 |
Continued as Psion (Wild Talent). |
8 |
50 |
Psionic abilities make Horace Cameron uncomfortable to be around. One contact or ally becomes a rival. |
8 |
50 |
Promoted to Psion (Wild Talent) rank 4. |