Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Psychologically damaged by Houston Sims's time in the scouts. |
2 |
21 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
22 |
Crime pays off. Gain victim as Enemy. |
3 |
25 |
Continued as Rogue (Pirate). |
3 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
29 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
30 |
Become deeply involved in politics on Houston Sims's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
5 |
33 |
Continued as Noble (Dilettante). |
5 |
35 |
Houston Sims efforts do not go unnoticed by the Imperium. |
5 |
37 |
Promoted to Noble (Dilettante) rank 1. |
6 |
37 |
Voluntarily left Dilettante |
6 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
40 |
Houston Sims retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
41 |
Voluntarily left Missionary/Humanitarian |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
42 |
Houston Sims do not know what happened to Houston Sims. There is a gap in Houston Sims's memory. |
8 |
42 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
43 |
Houston Sims come into conflict with a splinter group Houston Sims's own religion which maintains Houston Sims's version is the wrong one. Gain 3 Rivals. |
9 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Retired. |
9 |
46 |
Gained a contact. |
10 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |