Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Assigned to an urbanised planet torn by war. |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Army Support |
2 |
22 |
Failed to qualify for Corporate (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
28 |
Find valuable salvage. |
3 |
29 |
Forced to continue current assignment. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Attempted a risky adventure and was wildly successful. |
5 |
37 |
Promoted to Drifter (Scavenger) rank 3. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
41 |
Promoted to Drifter (Scavenger) rank 4. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
43 |
A new romantic starts. Gain an Ally. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Scout (Surveyor). |
8 |
48 |
Howard Mitchell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Howard Mitchell fail to help. Gain an Enemy. |
8 |
48 |
Nearly killed. Owe 25,000 for medical bills. |
8 |
49 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |