Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Hughie Boyd's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hughie Boyd fail to help. Gain an Enemy. |
2 |
24 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Voluntarily left Explorer |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
30 |
Hughie Boyd secretly provide religious rites for a dying leader or noble, although they do not share Hughie Boyd's faith. Gain an Ally in the family and a Rival who disagrees with Hughie Boyd's choice. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
30 |
Voluntarily left Missionary/Humanitarian |
4 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
Suffer from a life-threatening illness. |
5 |
34 |
Failed to qualify for Corporate Agent (Agent). |
5 |
34 |
Switched to Drifter (Scavenger). |
5 |
35 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
6 |
35 |
Failed to qualify for Courier (Scout). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
37 |
Hughie Boyd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Became a Merchant (Broker). |
7 |
41 |
Embroiled in legal trouble. |
7 |
41 |
Promoted to Merchant (Broker) rank 1. |
8 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Merchant (Broker). |
8 |
45 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
45 |
Retired. |
9 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |