Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Invited to take part in a controversial event or exhibition that injures Iishradda Dalekar's social standing. |
2 |
22 |
Voluntarily left Performer |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
A good deal ensures Iishradda Dalekar is living the high life for a few years. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
A sudden war destroys Iishradda Dalekar's trade routes and contacts, forcing Iishradda Dalekar to flee that region of space. |
4 |
33 |
Gain rebels as Enemy |
5 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
37 |
Established a network of contacts. Gain 3 contacts. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Go undercover to investigate an enemy. |
6 |
39 |
Betrayed by a friend. One of Iishradda Dalekar's Contacts or Allies betrays Iishradda Dalekar, ending Iishradda Dalekar's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Hard times caused by a lack of interstellar trade costs Iishradda Dalekar's job. |
8 |
42 |
Became a Scout (Explorer). |
8 |
44 |
Iishradda Dalekar's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Scout (Explorer). |
9 |
48 |
Good fortune |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |