Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Make an unexpected connection outside Irl Foale's normal circles. Gain a Contact. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
27 |
Hard times caused by a lack of interstellar trade costs Irl Foale Irl Foale's job. |
4 |
27 |
Became a Scout (Courier). |
4 |
29 |
When dealing with an alien race, Irl Foale botch an opportunity to gather extra intelligence about them. |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Continued as Scout (Courier). |
5 |
34 |
Irl Foale's scout ship is one of the first on the scene to rescue the survivors of a disaster but Irl Foale fail to help. Gain an Enemy. |
5 |
34 |
Irl Foale's ship is damaged, and Irl Foale have to hitch-hike Irl Foale's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 2 Contacts. Gain 1 Enemies. |
5 |
35 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Courier). |
6 |
39 |
When dealing with an alien race, Irl Foale botch an opportunity to gather extra intelligence about them. |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
7 |
39 |
Continued as Scout (Courier). |
7 |
43 |
Irl Foale spend a great deal of time on the fringes of Charted Space. |
7 |
43 |
Gain a contact in an alien race. |
8 |
43 |
Continued as Scout (Courier). |
8 |
44 |
When dealing with an alien race, Irl Foale botch an opportunity to gather extra intelligence about them. |
8 |
44 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
47 |
Promoted to Scout (Courier) rank 2. |