Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Jake Mathew's ship is damaged, and Jake Mathew have to hitch-hike Jake Mathew's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 2 Contacts. Gain 2 Enemies. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
21 |
Advanced training in a specialist field. |
2 |
23 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
25 |
Jake Mathew went above and beyond the call of duty. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
28 |
Hard times caused by a lack of interstellar trade costs Jake Mathew's job. |
5 |
28 |
Returned to Scout (Explorer). |
5 |
31 |
Severely injured. Owe 20,000 for medical bills. |
6 |
31 |
Failed to qualify for Free Trader (Merchant). |
6 |
31 |
Submitted to the draft. |
6 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
32 |
Good fortune |
7 |
35 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
39 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Moved to a new world. |
9 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
43 |
Retired at age 43. |
9 |
43 |
Continued as Merchant (Merchant Marine). |
9 |
44 |
Bankrupted by a rival. Gain the other trader as a Rival. |
10 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
44 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
45 |
Opponents of Jake Mathew's belief system ambush Jake Mathew. |
10 |
45 |
Nearly killed. Owe 30,000 for medical bills. |
11 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
45 |
Retired. |
11 |
49 |
Gained a contact. |
12 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |