Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Good fortune |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Line/Crew) with previous rank. |
2 |
25 |
Jamie Lawlor join a gambling circle on board. |
3 |
26 |
Continued as Navy (Line/Crew). |
3 |
30 |
Jamie Lawlor foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
34 |
Jamie Lawlor is blamed for an accident that causes the death of several crew members. Jamie Lawlor's guilt drives Jamie Lawlor to excel. |
5 |
34 |
Became a Citizen (Colonist). |
5 |
38 |
Political upheaval strikes Jamie Lawlor's homeworld, and Jamie Lawlor is caught up in the revolution. |
5 |
38 |
Promoted to Citizen (Colonist) rank 1. |
6 |
38 |
Continued as Citizen (Colonist). |
6 |
40 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
42 |
Continued as Citizen (Colonist). |
7 |
44 |
Jamie Lawlor learn something Jamie Lawlor should not have – a corporate secret, a political scandal – which Jamie Lawlor can profit from illegally. |
7 |
44 |
Gain a criminal contact. |
7 |
46 |
Promoted to Citizen (Colonist) rank 3. |
8 |
46 |
Continued as Citizen (Colonist). |
8 |
47 |
Political upheaval strikes Jamie Lawlor's homeworld, and Jamie Lawlor is caught up in the revolution. |
8 |
50 |
Forced to muster out. |