Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
A revolution, attack or other unusual event throws Jar Casey's life into chaos, forcing Jar Casey to leave the planet. |
2 |
21 |
Became a Rogue (Thief). |
2 |
23 |
Arrested and charged. |
2 |
23 |
Successfully defended self. |
2 |
25 |
Promoted to Rogue (Thief) rank 1. |
3 |
25 |
Continued as Rogue (Thief). |
3 |
29 |
Jar Casey spend months in the dangerous criminal underworld. |
3 |
29 |
Promoted to Rogue (Thief) rank 2. |
4 |
29 |
Voluntarily left Thief |
4 |
29 |
Failed to qualify for Corporate (Citizen). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
33 |
Moved to a new world. |
5 |
33 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
34 |
Became a Merchant (Broker). |
6 |
36 |
A series of bad deals and decisions force Jar Casey into bankruptcy. Jar Casey salvages what Jar Casey can. |
6 |
38 |
Forced to continue current assignment. |
6 |
38 |
Promoted to Merchant (Broker) rank 1. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
42 |
A series of bad deals and decisions force Jar Casey into bankruptcy. Jar Casey salvages what Jar Casey can. |
8 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
45 |
Jar Casey retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
46 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
46 |
Continued as Believer (Holy Warrior). |
9 |
50 |
Jar Casey secretly provide religious rites for a dying leader or noble, although they do not share Jar Casey's faith. Gain an Ally in the family and a Rival who disagrees with Jar Casey's choice. |
9 |
50 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |