Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Widely recognized. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Pirate (Rogue). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
29 |
Go undercover to investigate an enemy. |
2 |
29 |
A revolution, attack or other unusual event throws Jared Lee's life into chaos, forcing Jared Lee to leave the planet. |
2 |
30 |
Forced to continue current assignment. |
2 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
30 |
Continued as Agent (Law Enforcement). |
3 |
33 |
Go undercover to investigate an enemy. |
3 |
33 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
34 |
Continued as Agent (Law Enforcement). |
4 |
35 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
5 |
35 |
Became a Scout (Courier). |
5 |
39 |
Jared Lee discover a world, item or information of worth to the Imperium. |
5 |
39 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
39 |
Continued as Scout (Courier). |
6 |
42 |
Jared Lee have no idea what happened to Jared Lee – they found Jared Lee's ship drifting on the fringes of friendly space. |
6 |
43 |
Promoted to Scout (Courier) rank 2. |
7 |
43 |
Continued as Scout (Courier). |
7 |
47 |
When dealing with an alien race, Jared Lee botch an opportunity to gather extra intelligence about them. |
7 |
47 |
Jared Lee's ship is damaged, and Jared Lee have to hitch-hike Jared Lee's way back across the stars to the nearest scout base. |
7 |
47 |
Gain 3 Contacts. Gain 3 Enemies. |