Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Suffer from a life-threatening illness. |
2 |
22 |
Failed to qualify for Artist (Entertainer). |
2 |
22 |
Switched to Drifter (Barbarian). |
2 |
23 |
Jefferson Dwyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Star Marine (Marine). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
27 |
Jefferson Dwyer is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
27 |
Continued as Navy (Line/Crew). |
4 |
30 |
Jefferson Dwyer foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
35 |
Jefferson Dwyer come into conflict with a splinter group Jefferson Dwyer's own religion which maintains Jefferson Dwyer's version is the wrong one. Gain 2 Rivals. |
6 |
35 |
Returned to Drifter (Barbarian). |
6 |
36 |
Jefferson Dwyer run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Returned to Believer (Missionary/Humanitarian). |
7 |
38 |
Jefferson Dwyer is sent to a new community or parish to preach The Word among the poor. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Jefferson Dwyer faith enjoys an explosion of popularity largely thanks to Jefferson Dwyer's efforts. |
8 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
45 |
Jefferson Dwyer retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |