Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Political upheaval strikes Jewell Sullivan's homeworld, and Jewell Sullivan is caught up in the revolution. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
A revolution, attack or other unusual event throws Jewell Sullivan's life into chaos, forcing Jewell Sullivan to leave the planet. |
3 |
23 |
Failed to qualify for Cavalry (Army). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
24 |
Find an Alien Artifact. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Became a Agent (Intelligence). |
5 |
33 |
Given specialist training in vehicles. |
5 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
34 |
Continued as Agent (Intelligence). |
6 |
35 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
7 |
35 |
Failed to qualify for Physician (Scholar). |
7 |
35 |
Switched to Drifter (Barbarian). |
7 |
36 |
Betrayed by a friend. One of Jewell Sullivan's Contacts or Allies betrays Jewell Sullivan, ending Jewell Sullivan's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
37 |
Jewell Sullivan faith is shaken. |
9 |
40 |
Continued as Believer (Holy Warrior). |
9 |
41 |
Jewell Sullivan come into conflict with a splinter group Jewell Sullivan's own religion which maintains Jewell Sullivan's version is the wrong one. Gain 3 Rivals. |
10 |
44 |
Continued as Believer (Holy Warrior). |
10 |
46 |
Jewell Sullivan faith enjoys an explosion of popularity largely thanks to Jewell Sullivan's efforts. |
10 |
46 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
48 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
11 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
48 |
Retired at age 48. |