Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Betrayed by a friend. One of Jodie Askew's Contacts or Allies betrays Jodie Askew, ending Jodie Askew's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
26 |
Birth or Death involving a family member or close friend. |
3 |
28 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
28 |
Continued as Agent (Law Enforcement). |
4 |
31 |
Gained a contact. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Failed to qualify for Field Researcher (Scholar). |
5 |
32 |
Returned to Drifter (Barbarian). |
5 |
35 |
Drafted into Merchant Marine |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Given advanced training in a specialist field |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
A good deal ensures Jodie Askew is living the high life for a few years. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |