Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Study Science (Physical Sciences/Jump Space Physics) as a hobby. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Merchant (Free Trader). |
2 |
30 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
30 |
Continued as Merchant (Free Trader). |
3 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
34 |
Continued as Merchant (Free Trader). |
4 |
38 |
Embroiled in legal trouble. |
4 |
38 |
Forced to muster out. |
5 |
38 |
Became a Drifter (Scavenger). |
5 |
41 |
Suffer from a life-threatening illness. |
6 |
41 |
Became a Scout (Explorer). |
6 |
42 |
Johnie McGhee's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
6 |
45 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
45 |
Continued as Scout (Explorer). |
7 |
47 |
When dealing with an alien race, Johnie McGhee have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
49 |
Forced to muster out. |