Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Invited to take part in a controversial event or exhibition that injures Johnnie Ronald's social standing. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
25 |
Johnnie Ronald have no idea what happened to Johnnie Ronald – they found Johnnie Ronald's ship drifting on the fringes of friendly space. |
3 |
25 |
Became a Merchant (Broker). |
3 |
28 |
Johnnie Ronald's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
29 |
Promoted to Merchant (Broker) rank 1. |
4 |
29 |
Continued as Merchant (Broker). |
4 |
31 |
A good deal ensures Johnnie Ronald is living the high life for a few years. |
4 |
33 |
Promoted to Merchant (Broker) rank 2. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
36 |
Make an unexpected connection outside Johnnie Ronald's normal circles. Gain a Contact. |
5 |
37 |
Forced to muster out. |
6 |
37 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
38 |
time as a ruler or playboy gives Johnnie Ronald a wide range of experiences. |
6 |
41 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
7 |
41 |
Continued as Noble (Administrator). |
7 |
45 |
time as a ruler or playboy gives Johnnie Ronald a wide range of experiences. |
8 |
45 |
Continued as Noble (Administrator). |
8 |
46 |
Become deeply involved in politics on Johnnie Ronald's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |