Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Worker (Citizen). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Betrayed by a friend. One of Johnny McDermot's Contacts or Allies betrays Johnny McDermot, ending Johnny McDermot's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
26 |
Gained a contact. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
28 |
Johnny McDermot accepted an offer of inducements to betray Johnny McDermot's faith. Gain 160,000 in cash. |
3 |
30 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
During a battle, defeat or victory depends on Johnny McDermot's actions. Johnny McDermot actions lead to an honorabe discharge. |
5 |
31 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
34 |
Assigned to an assault on an enemy fortress. |
5 |
35 |
Attempt at commissioned failed. |
5 |
35 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
6 |
35 |
Continued as Marine (Star Marine). |
6 |
38 |
Advanced training in a specialist field |
6 |
39 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
7 |
39 |
Continued as Marine (Star Marine). |
7 |
42 |
Johnny McDermot is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
A series of bad deals and decisions force Johnny McDermot into bankruptcy. Johnny McDermot salvages what Johnny McDermot can. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Given advanced training in a specialist field |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |