Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Imperial trade restrictions force Josh Curtis out of business. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
29 |
Josh Curtis's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
29 |
Became a Scout (Surveyor). |
4 |
32 |
Spend several years jumping from world to world in Josh Curtis's scout ship. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Switched to Scout (Explorer) with previous rank. |
5 |
35 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
40 |
Josh Curtis inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
40 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
Given advanced training in a specialist field |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
Good fortune |
8 |
48 |
Forced to muster out. |