Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
24 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Failed to qualify for Corporate Agent (Agent). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Courier). |
3 |
27 |
Josh Dean have no idea what happened to Josh Dean – they found Josh Dean's ship drifting on the fringes of friendly space. |
4 |
27 |
Became a Rogue (Thief). |
4 |
29 |
Crime pays off. Gain victim as Enemy. |
4 |
31 |
Promoted to Rogue (Thief) rank 1. |
5 |
31 |
Continued as Rogue (Thief). |
5 |
35 |
Gained a contact. |
6 |
35 |
Continued as Rogue (Thief). |
6 |
36 |
Involved in a feud with a rival criminal organization. |
7 |
39 |
Continued as Rogue (Thief). |
7 |
40 |
Crime pays off. Gain victim as Enemy. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Failed to qualify for Field Researcher (Scholar). |
8 |
43 |
Became a Drifter (Barbarian). |
8 |
45 |
Attacked by enemies that Josh Dean easily defeat. |
8 |
45 |
Gain Enemy if Josh Dean don't already have one. |
8 |
47 |
Promoted to Drifter (Barbarian) rank 1. |