Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Embroiled in legal trouble. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Nearly killed. Owe 10,000 for medical bills. |
3 |
24 |
Became a Scholar (Physician). |
3 |
26 |
Make a breakthrough in Juan Fabble's field. |
3 |
28 |
Promoted to Scholar (Physician) rank 1. |
4 |
28 |
Voluntarily left Physician |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
29 |
Juan Fabble run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Failed to qualify for Colonist (Citizen). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
33 |
Attempt at commissioned failed. |
5 |
33 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
6 |
33 |
Continued as Marine (Ground Assault). |
6 |
35 |
A mission goes wrong and Juan Fabble is stranded behind enemy lines. Ejected from the service. |
7 |
35 |
Returned to Drifter (Wanderer). |
8 |
39 |
Continued as Drifter (Wanderer). |
8 |
42 |
Juan Fabble do not know what happened to Juan Fabble. There is a gap in Juan Fabble's memory. |
9 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
42 |
Continued as Drifter (Wanderer). |
9 |
45 |
Drafted into Explorer |
9 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
46 |
Became a Scout (Explorer). |
10 |
50 |
Perform an exemplary service for the scouts. |
10 |
50 |
Forced to continue current assignment. |
10 |
50 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |