Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
20 |
Thrown into a brutal ground war |
1 |
20 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Infantry) with previous rank. |
2 |
26 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Judd Meredeth do not know what happened to Judd Meredeth. There is a gap in Judd Meredeth's memory. |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
32 |
Judd Meredeth secretly provide religious rites for a dying leader or noble, although they do not share Judd Meredeth's faith. Gain an Ally in the family and a Rival who disagrees with Judd Meredeth's choice. |
4 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Judd Meredeth come into conflict with a splinter group Judd Meredeth's own religion which maintains Judd Meredeth's version is the wrong one. Gain 3 Rivals. |
6 |
36 |
Returned to Drifter (Wanderer). |
6 |
39 |
Gained a contact. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
41 |
Spend time with an alien race. Gain a contact. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
48 |
Attacked by enemies and injured. |
8 |
48 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
48 |
Gain Enemy if Judd Meredeth don't already have one. |
8 |
48 |
Forced to continue current assignment. |
8 |
48 |
Promoted to Drifter (Wanderer) rank 2. |