Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
An investigation takes on a dangerous turn. |
1 |
20 |
Julius Godkim's work ends up coming home with Julius Godkim, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Julius Godkim's work ends up coming home with Julius Godkim, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Became a Rogue (Enforcer). |
3 |
25 |
Betrayed by a friend. One of Julius Godkim's Contacts or Allies betrays Julius Godkim, ending Julius Godkim's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Failed to qualify for Cavalry (Army). |
4 |
25 |
Became a Drifter (Barbarian). |
4 |
28 |
Attempted a risky adventure and was wildly successful. |
5 |
29 |
Voluntarily left Barbarian |
5 |
29 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
31 |
Embroiled in legal trouble. |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Julius Godkim's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
A new romantic starts. Gain an Ally. |
7 |
41 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
41 |
Continued as Believer (Holy Warrior). |
8 |
45 |
Julius Godkim aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
45 |
Switched to Drifter (Scavenger). |
9 |
47 |
Julius Godkim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
47 |
Retired at age 47. |