Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
23 |
Advanced training in a specialist field. |
3 |
25 |
Continued as Citizen (Corporate). |
3 |
29 |
Nearly killed. Owe 7,500 for medical bills. |
4 |
29 |
Failed to qualify for Surveyor (Scout). |
4 |
29 |
Switched to Drifter (Barbarian). |
4 |
31 |
Khaenksi Arsokhfa Kuegtsourr run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Failed to qualify for Law Enforcement (Agent). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
35 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
6 |
35 |
Voluntarily left Star Marine |
6 |
35 |
Became a Merchant (Broker). |
6 |
36 |
Khaenksi Arsokhfa Kuegtsourr's business or ship thrives. |
6 |
39 |
Promoted to Merchant (Broker) rank 1. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
42 |
Make an unexpected connection outside Khaenksi Arsokhfa Kuegtsourr's normal circles. Gain a Contact. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
45 |
Make an unexpected connection outside Khaenksi Arsokhfa Kuegtsourr's normal circles. Gain a Contact. |
8 |
47 |
Promoted to Merchant (Broker) rank 2. |