Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Encounter a Psionic institute. |
1 |
19 |
Tested for psionic powers |
2 |
22 |
Became a Psion (Wild Talent). |
2 |
23 |
Refused to use Kyle Ferguson's psionic powers in an unethical fashion. |
3 |
23 |
Became a Scholar (Scientist). |
3 |
27 |
Agreed to perform research that goes against Kyle Ferguson's conscience. Gain 3 Enemies. |
3 |
27 |
Promoted to Scholar (Scientist) rank 1. |
4 |
27 |
Continued as Scholar (Scientist). |
4 |
30 |
Kyle Ferguson's work is sabotaged by unknown parties. Kyle Ferguson may salvage what Kyle Ferguson can and give up. |
5 |
30 |
Became a Citizen (Colonist). |
5 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
6 |
32 |
Became a Merchant (Broker). |
7 |
36 |
Continued as Merchant (Broker). |
7 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
40 |
Continued as Merchant (Broker). |
8 |
42 |
Make an unexpected connection outside Kyle Ferguson's normal circles. Gain a Contact. |
8 |
44 |
Promoted to Merchant (Broker) rank 1. |
9 |
44 |
Voluntarily left Broker |
9 |
44 |
Switched to Drifter (Wanderer). |
9 |
45 |
Encounter a Psionic institute. |
9 |
48 |
Promoted to Drifter (Wanderer) rank 1. |