Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
22 |
Larry Carrington spend months in the dangerous criminal underworld. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Enforcer) with previous rank. |
2 |
26 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
30 |
Involved in a feud with a rival criminal organization. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 3. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Pirate) with the new title Sergeant and previous rank. |
4 |
34 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
5 |
34 |
Became a Agent (Corporate Agent). |
5 |
36 |
An investigation takes on a dangerous turn. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
41 |
Larry Carrington went above and beyond the call of duty. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
46 |
Promoted to Agent (Corporate Agent) rank 3. |
8 |
46 |
Continued as Agent (Corporate Agent). |
8 |
50 |
Larry Carrington's work ends up coming home with Larry Carrington, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
50 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |