Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Refuse to abuse Larry Weaver's position for profit. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
4 |
30 |
Voluntarily left Engineer/Gunner |
4 |
30 |
Became a Scout (Explorer). |
4 |
32 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
32 |
Failed to qualify for Intelligence (Agent). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
34 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Failed to qualify for Artist (Entertainer). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
35 |
A sudden war destroys Larry Weaver's trade routes and contacts, forcing Larry Weaver to flee that region of space. |
6 |
35 |
Gain rebels as Enemy |
7 |
35 |
Returned to Drifter (Scavenger). |
7 |
39 |
Betrayed by a friend. One of Larry Weaver's Contacts or Allies betrays Larry Weaver, ending Larry Weaver's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
39 |
Failed to qualify for Free Trader (Merchant). |
8 |
39 |
Switched to Drifter (Barbarian). |
8 |
43 |
Severely injured. Owe 7,500 for medical bills. |
9 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
45 |
Larry Weaver refused an offer of inducements to betray Larry Weaver's faith. Gain 4 enemies. |
9 |
47 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |