Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Scientist (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Larry Wilson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Larry Wilson fail to help. Gain an Enemy. |
1 |
21 |
Larry Wilson's ship is damaged, and Larry Wilson have to hitch-hike Larry Wilson's way back across the stars to the nearest scout base. |
1 |
21 |
Gain 2 Contacts. Gain 3 Enemies. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Larry Wilson's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Spend several years jumping from world to world in Larry Wilson's scout ship. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Perform an exemplary service for the scouts. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Explorer (Scout). |
5 |
34 |
Continued as Scout (Courier). |
5 |
38 |
Perform an exemplary service for the scouts. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Corporate Agent (Agent). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Voluntarily left Scavenger |
7 |
42 |
Failed to qualify for Corporate Agent (Agent). |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
46 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
8 |
46 |
Switched to Scout (Explorer) with previous rank. |
8 |
49 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |