Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Bankrupted by a rival. Gain the other trader as a Rival. |
2 |
20 |
Failed to qualify for Explorer (Scout). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
21 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
3 |
21 |
Entered University. |
3 |
22 |
A prank goes horribly wrong. Gain an Enemy |
3 |
25 |
Graduated. |
4 |
25 |
Continued as Drifter (Wanderer). |
4 |
27 |
Attempted a risky adventure and was wildly successful. |
4 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
32 |
Became a Agent (Corporate Agent). |
6 |
35 |
Hard times caused by a lack of interstellar trade costs Laura Andrew's job. |
7 |
35 |
Failed to qualify for Worker (Citizen). |
7 |
35 |
Switched to Drifter (Scavenger). |
8 |
39 |
Voluntarily left Scavenger |
8 |
39 |
Failed to qualify for Corporate (Citizen). |
8 |
39 |
Submitted to the draft. |
8 |
39 |
Became a Navy (Line/Crew). |
8 |
43 |
Severely injured. Owe 15,000 for medical bills. |
9 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
46 |
Someone more charismatic but less devout than Laura Andrew has become Laura Andrew's superior. |