Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Line/Crew) with previous rank. |
2 |
24 |
Nearly killed. Owe 7,500 for medical bills. |
3 |
24 |
Became a Merchant (Free Trader). |
3 |
27 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
28 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
28 |
Continued as Merchant (Free Trader). |
4 |
29 |
Laurence Fawns's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
29 |
Became a Noble (Diplomat) with the new title Intern. |
5 |
33 |
Laurence Fawns make an alliance with a powerful and charismatic noble, who becomes an Ally. |
5 |
33 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
6 |
33 |
Attempted to change assignments. |
6 |
33 |
Switched to Noble (Dilettante) with previous rank. |
6 |
34 |
Join a successful conspiracy of nobles. |
6 |
37 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
7 |
37 |
Continued as Noble (Dilettante). |
7 |
38 |
Become deeply involved in politics on Laurence Fawns's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
41 |
Attempted to change assignments. |
8 |
41 |
Returned to Noble (Diplomat). |
8 |
42 |
Laurence Fawns manipulate and charm Laurence Fawns's way through high society. Gain a Rival and an Ally. |
9 |
45 |
Continued as Noble (Diplomat). |
9 |
47 |
Scarred. Owe 2,500 for medical bills. |