Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Study Art (Performing/Instrument) as a hobby. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Failed to qualify for Artist (Entertainer). |
2 |
27 |
Submitted to the draft. |
2 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
31 |
Risk Leander Christie's fortune on a possibility lucrative deal and win. |
3 |
31 |
Voluntarily left Merchant Marine |
3 |
31 |
Became a Scout (Courier). |
3 |
34 |
When dealing with an alien race, Leander Christie botch an opportunity to gather extra intelligence about them. |
3 |
34 |
Leander Christie's ship is damaged, and Leander Christie have to hitch-hike Leander Christie's way back across the stars to the nearest scout base. |
3 |
34 |
Gain 5 Contacts. Gain 1 Enemies. |
4 |
35 |
Continued as Scout (Courier). |
4 |
38 |
When dealing with an alien race, Leander Christie have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
39 |
Continued as Scout (Courier). |
5 |
40 |
Perform an exemplary service for the scouts. |
6 |
43 |
Attempted to change assignments. |
6 |
43 |
Switched to Scout (Surveyor) with previous rank. |
6 |
44 |
When dealing with an alien race, Leander Christie botch an opportunity to gather extra intelligence about them. |
6 |
44 |
Leander Christie have no idea what happened to Leander Christie – they found Leander Christie's ship drifting on the fringes of friendly space. |