Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Risk Lillian Paul's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
23 |
Failed to qualify for Ground Assault (Marine). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Betrayed by a friend. One of Lillian Paul's Contacts or Allies betrays Lillian Paul, ending Lillian Paul's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
24 |
Failed to qualify for Enforcer (Rogue). |
4 |
24 |
Switched to Drifter (Wanderer). |
4 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
28 |
Voluntarily left Wanderer |
5 |
28 |
Became a Scout (Explorer). |
5 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
32 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
32 |
Continued as Scout (Explorer). |
6 |
35 |
Psychologically damaged by Lillian Paul's time in the scouts. |
7 |
35 |
Returned to Merchant (Merchant Marine). |
7 |
38 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
38 |
Returned to Drifter (Scavenger). |
8 |
41 |
Contact with Government. |
9 |
42 |
Continued as Drifter (Scavenger). |
9 |
45 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
10 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
48 |
Lillian Paul come into conflict with a splinter group Lillian Paul's own religion which maintains Lillian Paul's version is the wrong one. Gain 1 Rivals. |