Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Study Profession (Worker/Polymers) as a hobby. |
1 |
22 |
Graduated. Gain an rival who is upset that Lindsay Terry left the community. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Lindsay Terry far from home. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
Victim of a crime |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Became a Psion (Wild Talent). |
5 |
36 |
Spent time mastering mind and body. |
6 |
38 |
Continued as Psion (Wild Talent). |
6 |
40 |
Psionic strength increases. |
7 |
42 |
Continued as Psion (Wild Talent). |
7 |
46 |
Gain a mentor. |
7 |
46 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
8 |
46 |
Voluntarily left Wild Talent |
8 |
46 |
Became a Noble (Dilettante) with the new title Wastrel. |
8 |
50 |
Lindsay Terry make an alliance with a powerful and charismatic noble, who becomes an Ally. |
8 |
50 |
Promoted to Noble (Dilettante) rank 1. |