Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Thrown into a brutal ground war |
2 |
22 |
Continued as Army (Infantry). |
2 |
24 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Became a Agent (Corporate Agent). |
3 |
28 |
Rewarded for a successful mission. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
30 |
An investigation takes on a dangerous turn. |
4 |
30 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
35 |
Birth or Death involving a family member or close friend. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Make an unexpected connection outside Lloyd Cameron's normal circles. Gain a Contact. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
48 |
A good deal ensures Lloyd Cameron is living the high life for a few years. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |