Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Lloyd Sanders retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
26 |
Lloyd Sanders secretly provide religious rites for a dying leader or noble, although they do not share Lloyd Sanders's faith. Gain an Ally in the family and a Rival who disagrees with Lloyd Sanders's choice. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Lloyd Sanders faith is shaken. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Lloyd Sanders is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
34 |
Voluntarily left Missionary/Humanitarian |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
37 |
Betrayed by a friend. One of Lloyd Sanders's Contacts or Allies betrays Lloyd Sanders, ending Lloyd Sanders's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Embroiled in legal trouble. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
41 |
Voluntarily left Merchant Marine |
7 |
41 |
Failed to qualify for Physician (Scholar). |
7 |
41 |
Switched to Drifter (Wanderer). |
7 |
43 |
Drafted into Merchant Marine |
7 |
45 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
45 |
Returned to Merchant (Merchant Marine). |
8 |
47 |
Imperial trade restrictions force Lloyd Sanders out of business. |