Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Lucas McIntire is rewarded for Lucas McIntire's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
24 |
Became a Agent (Corporate Agent). |
3 |
27 |
An investigation takes on a dangerous turn. |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Go undercover to investigate an enemy. |
4 |
32 |
Gained a contact. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
34 |
Rewarded for a successful mission. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
41 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
41 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
A new romantic starts. Gain an Ally. |
8 |
45 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
45 |
Continued as Merchant (Merchant Marine). |